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VFX DEGREE FINAL PROJECT

(2025)

Description

This is my final project for my VFX degree. The goal was to stay as close as possible to my reference, The Wandering Earth 2, while also exploring new techniques along the way. I successfully recreated a few scenes, placing a strong emphasis on pyro effects, as well as incorporating RBD, environment generation (using heightfields and instances), cloud generation, lighting, and some texturing for the jets using Substance Painter. Additionally, I leveraged procedural setups to streamline the workflow, making the project faster and more efficient. Beyond the FX work in Houdini, this project taught me how to refine my cinematic approach—enhancing my skills in lighting, camera animation, object placement within the frame, and experimenting with a new style of color grading. Lastly, I handled all the composition work in Nuke, bringing everything together for the final look.

TAGS

VFX

, Pyro

, Cinema

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